I spent part of the evening chatting with a fellow classmate about tonight’s launch of Modern Warfare 2. His wife is the GM of a local GameStop, so he had his pulse on all things MW2. She’d arranged a pre-launch tournament complete with big screens and a local band in the parking lot. I’m getting too old to stay out all night waiting for a video game (much as I’d love to!) so I came home and hit up Google instead.
I came across an Ars article outlining a few… changes in the Modern Warfare universe, most of which don’t seem to be making the fan base very happy. The article specifically focuses on the PC version of MW2, but outlines a few doosies:
- Total number of players = 18 (weak sauce)
- No tweakability
- No booting the bad guys out of the room
- Game-selected hosting with a five second delay should the Chosen One drop out
I’m not sure what I think about this. Superficially it sounds like a lot of people griping for no good reason. The more I think about it though, the more I can relate. Even though I’ve been primarily a console player for the last decade, part of the appeal in PC gaming is the ability to do pretty much whatever the hell you want to with a game.
Ars pointed out that it’s only a matter of time before the hacker community comes up with some workarounds, but should they have to? I’m sure the game will be great but does the studio really need to take away features that their customers and fans want?


