LittleBigPlanet is Growing

Skeptics and fans agree that Sony has whiffed more than a few times with the PS3.  This 2008, however, closed with a significant boost to the console’s profitability.  A small part of this has been a very successful model of micro-transactions.  Another has been a resurgence of interest in franchises that were mostly overlooked the first go around, when the user base was significantly smaller.   Games like ‘Drake’s Fortune’ might have faded into obscurity, if not for the release of a trophy system on the PS3.

A larger part is the latest little(big?) sensation, featuring a burlap sack as a character.  LittleBigPlanet is officially taking Pole position for Sony, and proving itself to be a system seller.  Reports that retailers were running out of copies before Christmas, echoed across the globe, and ‘the net’. Sony Computer Entertainment president Kai Hirai boasted LBP sales of 1.3 million units since the game’s false start in late October.  Over 300,000 user-created LBP levels lend credibility to the new platformer, and the launch of MediaMolecule’s take on Episodic Content, The “Metal Gear” Level Pack has players and critics salivating for more.

Designed from the ground up to reinitialized the fan base and rethink what is possible using LBP’s ‘Create ‘engine.  Inspired by, and liscensed from, Hideo Kojima’s Metal Gear Saga, the MGS pack is the first of three such packs confirmed for release within the next year.  MediaMolecule’s Alex Evans has confirmed that they have plenty of franchises lining up to go ‘versus’ LittleBigPlanet.  So, for the forseeable future, it seems that the PS3 finally has something going for it besides ‘that blue-ray thing’.

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