Archive for the 'Xbox Live' Category

The Original (Digital) Social Networking

Warcraft I I came across a wonderful post on Kotaku postulating the death of single-player gaming. I was thinking along the lines of the article author, but stopped myself short when I considered just how long I’ve been playing games with other people.

For those not in the know, the image to the left is of the original Warcraft. While I didn’t really play the first entry with anyone else it certainly prepped me for Warcraft 2, which I played the hell out of on many a LAN. My teenage years were full of hefting around beastly computers just so we could string piles of wires along the floor to play games like Warcraft 2, Quake, and Counterstrike. I’ve been playing socially since the early-to-mid 90s. Guess what? I never stopped playing single-player games.

I’ve spent a great deal of time since then playing lone wolf in games like Mass Effect and Final Fantasy. In fact, Final Fantasy XII has taken up most of my game time for the last several months. I’m a sucker for good story and I enjoy taking the time to flesh out and explore worlds like those found in Elder Scrolls.

That being said, I also consider myself to have sound business acumen. From the Kotaku article:

While successful, the addition of multiplayer to the multi-million unit selling BioShock may be illustrative of the changing expectations of consumers. If there’s little to do but replay a narrative-driven campaign, many gamers appear quite happy to resell their discs and move onto the next game.

What they’re saying is that BioShock 2 is pushing multiplayer something fierce. We won’t know if the single-player campaign is adversely affected until the game ships, but I prefer to put my faith in Bethesda. They made an awesome game in BioShock and I expect nothing less from the sequel.

However, I do understand the point-of-view of the publisher:

“The best way to combat people trading in your game is to simply make it better in whatever way works for you,” argues Todd Howard. “People trade in cars with poor value. Our DLC is a good way to add to the value of the base game and give folks yet another reason to keep playing.”

If your customer trades in that disc, then there’s one more used disc in circulation for someone else to purchase without having to purchase a shiny, new copy from the distributor – thus less revenue for the developer. Further, if the developer offers enough compelling content after the initial release then the more likely I am to purchase shiny, new downloadable content. Again, driving revenue for the developer.

In recapitulation, I don’t think single-player games are going anywhere. Nor do I fault developers for trying to blend cooperative modes with franchises or genres which are traditionally single player. So long as Sqeenix keeps making stand-alone Final Fantasy games, I’m all set.

Discuss in our forums - (11) Posts
Share the Nimrods:
  • Facebook
  • Twitter
  • Digg
  • Slashdot
  • Yahoo! Buzz
  • del.icio.us
  • Reddit
  • RSS
  • email

Gaming Quickies

image

It’s 4:00-something in the morning. My twin boys just decided that I could have a few minutes to myself and I figured what better way to pass the time than crank out a blog post? I’m at the stage of stupid tired and didn’t want to think a whole lot about what to write… Then it hit me: What’s your favorite gaming quickie?

I haven’t yet mastered the art of playing while “on duty” and my on duty time is essentially nights and weekends. While I’d love to sit down and blow through some Mass Effect I have to understand that in all likelihood I’ll be called away (cried away?) from my console for extended periods.

I think some of the arcade titles are best suited for my prescribed scenario. Games like Uno and Turtles in Time seem to fit the bill pretty well. That being said, I’m interested in your take so sound off in the forums: What’s your 10 minute gamer craving fix?

Discuss in our forums - (13) Posts
Share the Nimrods:
  • Facebook
  • Twitter
  • Digg
  • Slashdot
  • Yahoo! Buzz
  • del.icio.us
  • Reddit
  • RSS
  • email

Another Gaming Console Hit the Marketplace

I’m still trying to wrap my brain around some of the synergy mashups in the wild. When it comes to social networking and portable devices I can admit that I’m well behind the times. I’m the dude who sat around for days pondering why in the hell anyone would want a camera built in to their cell phone. The first efforts were laughable. Horrid quality pictures, noticeable drain on battery life, and a much thicker, heavier device made me think that a camera in a celly would never, ever work.

Fast forward to today and we’re talking about the Zune HD: Microsoft’s latest toy, delving deeper into the Apple (Ahem) pie crust of a sales chart. Microsoft is planting the hopes of the Zune – both as an idea and a product – squarely on the shoulders of Zune HD. As of today Zune HD is generally available. Today is also the day that Microsoft kills dead any Zune which isn’t branded “Zune HD”.

Green Now Playing

Continue reading ‘Another Gaming Console Hit the Marketplace’

Discuss in our forums - (14) Posts
Share the Nimrods:
  • Facebook
  • Twitter
  • Digg
  • Slashdot
  • Yahoo! Buzz
  • del.icio.us
  • Reddit
  • RSS
  • email

Does Artistic Style Really Matter?

image

D Eye brought a change in artistic direction to my attention. I’m not sure how I missed this, but Borderlands has apparently been converted into a cel-shaded adventure. He pointed out that while he doesn’t dislike cel-shading, he isn’t convinced that Borderlands will benefit from it. Particularly, he’s upset with certain game critics citing the new art style as the sole reason this game is now worthy of mention in their blog or magazine. More thoughts and embedded video after the break.

Continue reading ‘Does Artistic Style Really Matter?’

Discuss in our forums - (5) Posts
Share the Nimrods:
  • Facebook
  • Twitter
  • Digg
  • Slashdot
  • Yahoo! Buzz
  • del.icio.us
  • Reddit
  • RSS
  • email

Resident Evil 5: Demo on Xbox Live

RE:5

So I’m a few days late in bringing this tidbit to the attention of my fellow Nimrods, but I only find it fair that I share my obscure fascination with this game.

I’m an old school Resident Evil fan… I hearken for the olden days of Umbrella Corporation when creepy ass dogs would jump through windows in the creepy ass mansion you’re inexplicably exploring. I have to admit that I’d fallen off the bandwagon after RE:2. Haven’t played any iteration since. Several versions looked cheesy, but only now has my interest been re-piqued.

I’ll be checking out this demo just as soon as I don’t have a paper to write or a test to take. For those who’ve already downloaded it, please share your impressions! This demo just might be enough to suck me back into wicked cool fold of Umbrella Corp.

Discuss in our forums - (7) Posts
Share the Nimrods:
  • Facebook
  • Twitter
  • Digg
  • Slashdot
  • Yahoo! Buzz
  • del.icio.us
  • Reddit
  • RSS
  • email

Saturday Night Forza

Dox narrowly escapes I wanted to take a moment to toot Team Nimrod’s horn. I know that Forza Motorsport doesn’t fit the bill for every Nimrod, but we do have one heck of a contingent. There’s a bit of buzz in our forums about resurrecting a weekly “Forza Night”, and I’m all for it – despite my complete lack of virtual driving competency. You’ll find a calendar entry (to the right) detailing this week’s race info, with a link to the forum thread for more information.

Back in July several of our drivers had the opportunity to take on Turn 10 (the game developer) head-to-head. Please continue reading for the excerpt direct from forzamotorsport.net’s weekly Pitpass Report.

Continue reading ‘Saturday Night Forza’

Discuss in our forums - (6) Posts
Share the Nimrods:
  • Facebook
  • Twitter
  • Digg
  • Slashdot
  • Yahoo! Buzz
  • del.icio.us
  • Reddit
  • RSS
  • email